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          Duke Starbuckington 
           
  
          
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        Posted - 2009.06.29 17:01:00 -
          [1] 
          
           
            Originally by: Gabble Ratchet the hawk. this little monster will take down anything up to battleships when flown correctly. you cant lose when you use a hawk for solo pvp.
  it will eat the other AF for breakfast lunch and dinner as well.
 
 
  HAHAHAHAHAHAHAHAHAHAHA.... oh GOD! HAHAHAHAHAHAHA Thats ****ing hilarious.
  Seriously though the hawk is god awful, don't give out bull**** advice.
  The harpy is better.
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          Duke Starbuckington 
           
  
          
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        Posted - 2009.06.30 11:16:00 -
          [2] 
          
           
            Originally by: arbiter reformed Edited by: arbiter reformed on 30/06/2009 04:25:09 1. sell jaguar 2. buy, fit and insure multiple cruisers 3. kill more stuff than you could in your 1 jag  4. ?????? 5. profit
 
 
 
  Or you could actually use assault frigates for their job in a fleet and ****ing tackle.
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          Duke Starbuckington 
           
  
          
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        Posted - 2009.06.30 14:10:00 -
          [3] 
          
           
            Originally by: SFX Bladerunner AF's aren't really supposed to be fleet tackle ships.. there's better shipclasses for that role.
  For solo and/or small fast roaming I usually prefer the Wolf over the Jaguar.
  Jaguar is better capable at tackling.. but I'm not really bothered with that
  Wolf with 2 gyros and 200mm autocannons with RF emp/T2 ammo EATS through ANYTHING.
  I went 1 on 1 vs an alliance mate's gallente AF (the drone wielding thingymajig) and I completely eradicated his shield and started downing his armor before he was even able to launch his drones.
  Afterwards I told him he could probably have beat me after he sent his drones on me.. but he told me in all honesty that if he saw his hitpoints vanish like that so fast in an actual hostile 1 on 1 he'd **** his pants and warp off and probably abandon his drones too 
 
 
  Yes they are they're heavy tacklers, wtf else are you gonna use em for.
  You wanna solo? pick a good BC or HAC.
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          Duke Starbuckington 
           
  
          
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        Posted - 2009.06.30 14:12:00 -
          [4] 
          
           
            Originally by: SFX Bladerunner
   Originally by: Duke Starbuckington
   Originally by: SFX Bladerunner AF's aren't really supposed to be fleet tackle ships.. there's better shipclasses for that role.
  For solo and/or small fast roaming I usually prefer the Wolf over the Jaguar.
  Jaguar is better capable at tackling.. but I'm not really bothered with that
  Wolf with 2 gyros and 200mm autocannons with RF emp/T2 ammo EATS through ANYTHING.
  I went 1 on 1 vs an alliance mate's gallente AF (the drone wielding thingymajig) and I completely eradicated his shield and started downing his armor before he was even able to launch his drones.
  Afterwards I told him he could probably have beat me after he sent his drones on me.. but he told me in all honesty that if he saw his hitpoints vanish like that so fast in an actual hostile 1 on 1 he'd **** his pants and warp off and probably abandon his drones too 
 
 
  Yes they are they're heavy tacklers, wtf else are you gonna use em for.
  You wanna solo? pick a good BC or HAC.
 
 
  ASSAULT ship
  'nuff said.
 
 
  Hurr durr lets look at the ship class names and ignore everything else. If that were true all i'd fly would be destroyers. (Oh wait they're pretty much only useful as salvage ships.)
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          Duke Starbuckington 
           
  
          
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        Posted - 2009.06.30 14:20:00 -
          [5] 
          
           
            Originally by: SFX Bladerunner
  Good point.
  However assault frigate class ships ALL (or most, dunno, tbh I dont really care bout non-minmatar ships) have damage bonusses, not tackling bonusses
  Sure you could concider the Jaguar to be a tackler that is slightly slower than an interceptor but with better EHP and more damage (still not GREAT or anything mind you) but then you'd just be mediocre in 2 fields.
  I'd rather have one dedicated best tackler and one dedicated best damage dealer than have 2 ships that do both but less effectively.
 
 
  They aren't damage ships, the bonuses mean **** all, at the very least that means heavy tackler and enemy frigate remover. If you want to bring damage to a gang, bring a ship that is actually going to do damage. (again BC or HAC) The only frigate hull that's designed for damage are stealth bombers.
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          Duke Starbuckington 
           
  
          
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        Posted - 2009.06.30 14:22:00 -
          [6] 
          
           
            Originally by: Jodi Goulsti
   Originally by: Duke Starbuckington Hurr durr lets look at the ship class names and ignore everything else. If that were true all i'd fly would be destroyers. (Oh wait they're pretty much only useful as salvage ships.)
 
  Yeah, because Thrashers really suck at killing T1 and T2 frigates.
 
 
  (well done at missing the point) but even then i'd use a vaga over a thrasher.
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          Duke Starbuckington 
           
  
          
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        Posted - 2009.06.30 14:29:00 -
          [7] 
          
           
            Originally by: Venarator
   Originally by: Duke Starbuckington
   Originally by: Jodi Goulsti
   Originally by: Duke Starbuckington Hurr durr lets look at the ship class names and ignore everything else. If that were true all i'd fly would be destroyers. (Oh wait they're pretty much only useful as salvage ships.)
 
  Yeah, because Thrashers really suck at killing T1 and T2 frigates.
 
 
  (well done at missing the point) but even then i'd use a vaga over a thrasher.
 
 
  I'd use 130 thrashers over a vaga but since price isn't an issue I'd just use a titan.
 
 
  You'd buy 130 thrashers that have a tiny role and die incredibly easily just so you can remove frigates in a fleet rather than buying one vagabond, and do the same role (better) and more... go ahead.  
 
 
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          Duke Starbuckington 
           
  
          
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        Posted - 2009.06.30 14:38:00 -
          [8] 
          
           
            Originally by: Venarator
   Originally by: Duke Starbuckington
  You'd buy 130 thrashers that have a tiny role and die incredibly easily just so you can remove frigates in a fleet rather than buying one vagabond, and do the same role (better) and more... go ahead.  
 
 
 
 
  Now ur missing the point, also my 130 thrashers would alpha ur vaga :)
 
 
  No you're missing my point, 1 pilot can't fly 130 thrashers.
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          Duke Starbuckington 
           
  
          
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        Posted - 2009.06.30 14:59:00 -
          [9] 
          
           
          Edited by: Duke Starbuckington on 30/06/2009 15:01:18
   Originally by: Venarator Nope u said thrashers suck, and yes as a solo roamer they fall slightly short of a vaga but can't really be compared to one now can they?
 
 
  My point was thrashers suck, so bring a ship that doesn't or else you're just wasting a pilot.
  130 thrashers will do quite a bit of alpha on a single ship but this doesn't matter because if you have 130 pilots sticking them all in destroyers is moronic because you will pretty much always do better with a non sucky ship class. If you limit your pilots to bad ships you will be kicking yourself because you know you could have done better.
  e.g. my original point of assault ships not being dps, if you happen to bring too many assault frigs and find yourself lacking dps during an engagement you'll wish you'd swapped one out for a ship that actually DOES do dps.
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          Duke Starbuckington 
           
  
          
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        Posted - 2009.06.30 18:15:00 -
          [10] 
          
           
            Originally by: Shadowfoot Harpy is the best IMO. I have flown it for a while now out in 00 and have had good results.
 
  This is the fit I use
  [Harpy, Blarpy] Damage Control II Magnetic Field Stabilizer II
  1MN Afterburner I Warp Scrambler II Stasis Webifier II Medium Shield Extender I
  Light Electron Blaster II, Void S Light Electron Blaster II, Void S Light Electron Blaster II, Void S Light Electron Blaster II, Void S Small Energy Neutralizer II
  Anti-EM Screen Reinforcer I Anti-EM Screen Reinforcer I
  198 dps at lvl V Cap lasts 1 minute 30 seconds EHP of 9k 
  This ship is very tough and can solo any inty or AF (except a smart ishkur pilot). The neut is VERY important against inties and active tankers.
 
 
  AB... Blasters... rofl...
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          Duke Starbuckington 
           
  
          
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        Posted - 2009.06.30 18:30:00 -
          [11] 
          
           
            Originally by: Shadowfoot
   Originally by: Duke Starbuckington
   Originally by: Shadowfoot Harpy is the best IMO. I have flown it for a while now out in 00 and have had good results.
 
  This is the fit I use
  [Harpy, Blarpy] Damage Control II Magnetic Field Stabilizer II
  1MN Afterburner I Warp Scrambler II Stasis Webifier II Medium Shield Extender I
  Light Electron Blaster II, Void S Light Electron Blaster II, Void S Light Electron Blaster II, Void S Light Electron Blaster II, Void S Small Energy Neutralizer II
  Anti-EM Screen Reinforcer I Anti-EM Screen Reinforcer I
  198 dps at lvl V Cap lasts 1 minute 30 seconds EHP of 9k 
  This ship is very tough and can solo any inty or AF (except a smart ishkur pilot). The neut is VERY important against inties and active tankers.
 
 
  AB... Blasters... rofl...
 
 
 
  I lol at you good sir. Because you know most inties/AFs don't have to get within my blaster/scram/web range right? You, sir, are an idiot and should stop posting.
 
 
  My jaguar and harpy don't. Enjoy being a useless tackler and only good for killing other firgates solo.
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